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Posted 20 hours ago

Big Sky Games | The James O’Brien Mystery Hour | Board Game | Ages 12+ | 2+ Players | 60 Minutes Playing Time

£9.9£99Clearance
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About this deal

The Mystery Hour Board Game won’t change the world but for fans of trivia or those simply looking for a casual family game that will teach you interesting things and ignite discussion, this game certainly deserves a round of applause. Any game that gets people talking in the most natural way possible, outside the realms of in game objectives and rules, is a triumph in my opinion. Every week, James O'Brien enlists the help of LBC listeners to solve the questions you've always wondered the answer to. Mystery Hour is no longer only available one hour a week - play with your friends and family whenever you want! Learning is never done but it remains to be seen just how long the Mystery Hour Board Game can capture our particular gaming group’s attention.

If nothing else, this would serve as the closest thing to James O’Brien himself giving you a robust dressing down live on air for ringing in with an uninformed answer which cannot be substantiated and which you refuse accept as incorrect. With only three, we found ourselves embroiled in heated discussion fairly frequently, so you imagine what the game would be like during the festive season, with a room full of family members who only see each other semi regularly, all at each other’s throats over the wording of an answer. The objective of the Mystery Hour board game is to convince other players with a plausible false answer whilst answering other players questions correctly.

There is a correct answer and a false answer on each card, but the player asking the question (the host) is allowed to invent a false answer of their own to replace the one on the card before the game begins. Mystery Hour is no longer only available one hour a week – play with your friends and family whenever you want.

Additionally the selection of games available, cards against muggles was a very hard game to find and I did not see it on many sites. Contents include 250 questions with correct and false answers (players can devise their own answers for extra points). Our group did spot one glaring omission in the rules though: there is no penalty attached to incorrectly guessing an answer before the correct and false answers are revealed. On the plus side, the game is very educational, albeit dealing in quite obscure but interesting tit bits of knowledge. Each player is encouraged to look through the cards they have been dealt, familiarise themselves with the text on each card and think up their own false answers (if they wish) before the game begins.I tried to invent one answer “on the hoof” - I was successful, luring one of the other players into choosing it as the correct answer, making sure I stumbled through the “correct answer” text to make it seem like I was making it up on the spot. The size of the scoring board is responsible for the box size, but the excess cardboard padding could have been easily replaced with more question cards to boost the longevity of the game (more on that later). Mystery Hour is no longer only available one hour a week - play with your friends and family whenever you want. In contrast to the disconnect many felt at this time, Mystery Hour almost felt like a greatest hits album of humanity: strangers from across the nation coming together for an hour a week, irrespective of political leanings and grievances, to learn from each other.

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