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Games Workshop - Warhammer 40,000 - Aeldari Guardians

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ASURYANI Detachment: A Detachment in a Battle-forged army where every model has the ASURYANI keyword (excluding models with the ANHRATHE or UNALIGNED keywords). With forces composed of elite Aspect Warriors, and Guardian Hosts pulled from the citizenry of their Craftworlds, Aeldari commanders scry the Strands of Fate to find the most advantageous threads of the future. When Farseers stand with their troops on the field, they can bring more acute powers to bear, enveloping whole units of the enemy in coruscating Eldritch Storms . DRUKHARI units can only embark within DRUKHARI YNNARI TRANSPORT models if they also have the YNNARI keyword. If the type of roll you wish to manipulate involves more than one D6 (e.g. a Psychic test), treat one of those dice as an unmodified roll of 6 (do not roll that dice), then roll any other dice and add up the results as normal.

Some rules allow you to re-roll a dice roll, which means you get to roll some or all of the dice again. If a rule allows you to re-roll a dice roll that was made by adding several dice together (2D6, 3D6 etc.) then, unless otherwise stated, you must re-roll all of those dice again. If a rule allows you to re-roll specific dice results, only those dice can be re-rolled. If a rule allows you to re-roll a specific dice result, but the result is obtained by halving a D6 (such as when rolling a D3), you use the value of the halved roll to determine if it can be re-rolled, not the value of the original D6. For example, if a rule states to re-roll results of 1, and you roll a D3, you would re-roll if the D6 rolled a 1 or a 2 (which is then halved to get a D3 value of a 1).There are many elite units which excel at one battlefield role, rewarding an observant commander who can be flexible on the fly. Harlequins must be used with even more precision – they’re faster and deadlier yet as they caper across the warzone, but their only real armour is surprise. Unlike those upstart humans whose petty concerns have set the galaxy aflame, the Aeldari had already seen the ruin that Chaos can cause before mankind had thought to hit one stone with another. This ancient race exists on the brink of extinction, but make no mistake – their elegant weaponry and finely tuned psychic ability to manipulate fate make them a lethal force to tangle with in the new edition of Warhammer 40,000. Overview This psyker’s mind is like a fortress, circled with potent runes of denial. Enemy powers wither in the face of such resolve.Each time this PSYKER attempts to Deny the Witch, a Deny the Witch test result of 9 or more is automatically passed.

That unit destroys the enemy unit on your opponent’s Army Roster with the greatest number of experience points (at the start of the battle, if several enemy units are tied in this way, you must select one of those units for the purposes of this rule). Aeldari warriors emulate the various warlike aspects of Khaela Mensha Khaine in battle, but each Craftworld holds a terrible secret in its heart. There is a chamber which contains an Avatar of Khaine, a molten metal statue which contains a still-living shard of the defeated warrior god. In times of war, this shard is awakened and set aflame. This colossus of battle bestrides the battlefield, a living god that scythes down its foes by the score. Wraithlord The Aeldari were once a powerful and ancient race of elf-like creatures, who were given so many gifts from their gods that they soon flourished and conquered much of the known galaxy. Soon they knew no predators, and had all their daily needs provided through incredible psychically-tuned technology. As life got easier, the Aeldari sought out new, strange, dangerous, and depraved forms of entertainment to keep them engaged in the world, and from that depravity was born the Chaos God Slaanesh. After obliterating a huge swath of the population of the Aeldari, and slaying most of their gods, Slaanesh set out to devour their souls upon death. Now, the proud Aeldari are a scattered tribe, with some living on massive planet-sized spaceships called Craftworlds, while others donned the masks of a traveling troupe and perform for their Laughing God, who was said to have escaped Slaanesh. Few though their numbers are, the Aeldari strike hard and fast, their lithe graceful bodies perfectly attuned with their psyker-powered weapons and armor. The Aeldari Guardian Defenders rely on staunch firepower to secure objectives. What's Included In The Warhammer 40K Aeldari Codex? STORM GUARDIAN and GUARDIAN DEFENDER units can include Serpent’s Scale Platform or Heavy Weapons Platform models as normal, even though this would mean the unit has a Starting Strength of 11. When forming Boarding Squads for such a unit, split it into one unit containing 6 models and another containing 5. ASURYANI units can only embark within ASURYANI YNNARI TRANSPORT models if they also have the YNNARI keyword.Recover Spirit Stones (Action): At the end of your Movement phase, one unit from your army that is within 3" of a Spirit Stone marker and not within Engagement Range of any enemy models can start to perform this action. This action is completed at the end of your turn. If completed, add 1 to that unit’s Spirit Stones tally and remove that Spirit Stone marker from the battlefield. This kit builds 10 Guardian Defenders, accompanied by a Heavy Weapon Platform. Guardian Defenders are versatile support troops, suited to holding objectives as they unleash withering hails of fire from their shuriken catapults. Their hovering Heavy Weapon Platforms can be fitted with a variety of powerful guns to sunder enemy armour or mow down swathes of infantry. This kit comes with a variety of accessories and 11 unhelmeted heads. You can also choose to build this kit as close-combat focused Storm Guardians.

This Spiritseer shares strong ties of kinship with the wraith constructs under their command, and their ferocious determination to vanquish the enemy resonates through each towering warrior that follows them to battle.You can re-roll charge rolls for friendly WRAITH HOST WRAITH CONSTRUCT units whilst they are within 6" of your Warlord.

Each time you upgrade a unit to have an Exarch Power, its Power Rating is increased by 1. If you are playing a matched play game, or a game that uses a points limit, then the points value of that model is also increased by the amount shown in the tables. Make a note on your army roster each time you upgrade a unit to have an Exarch Power. Unless otherwise stated, each unit can only have one Exarch Power. Saedath Characterisation: A Detachment ability gained by models in HARLEQUINS Detachments, based on the saedath they are following, if all models from your army that are following a saedath are following the same saedath. Any number of models can each have their Weapon A replaced with 1 Weapon B: When this wargear option is selected for a unit, any number of models in that unit that are equipped with Weapon A can each have that weapon replaced with Weapon B. It is possible for only some of the models in that unit to have their weapon replaced and for others not to. Maximum number of models: A unit contains the maximum number of models if it includes every model it possibly can, as described on its datasheet (excluding models representing wargear). Phew! That’s a lot of options. Plus, this new model is fully compatible with the existing Autarch kit, giving you even more modelling choices.

This warrior of the Reborn is the keeper of many souls; their mastery over deathly energy is unparalleled. YNNARI PSYKERS cannot know any powers from the Runes of Fate discipline, but can know powers from the Revenant discipline instead of one other discipline they have access to. For example, when generating psychic powers for a YNNARI FARSEER model, you can select powers from the Revenant and/or Runes of Fortune disciplines, but never from the Runes of Fate discipline. The 5+ is actually really nice, and the mini Transhuman will also really help considering they are only T3. Meaning you should be able to get into range more often, but if they put a ton of fire into 1W models, we’re not sure how much it will change their survivability. New Eldar StratagemThey can also be made as Storm Guardians, so there will probably be tons and tons of bits in this kit. Storm Guardians If your army is Battle-forged, < SAEDATH> units in HARLEQUINS Detachments gain access to the following saedath rules, provided every < SAEDATH> unit in your army following a saedath is following the same saedath. If every < SAEDATH> unit in a HARLEQUINS Detachment is following the same saedath, that Detachment is referred to as a SAEDATH Detachment.

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