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MINCOCO 5 piece Disco Elysium Game Poster Figure Decorative Paintings Canvas Art for Home Decor Wall Art, Unframed 40X60 40X80 40X100cm

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Warner, Noelle (9 April 2021). "Review: Disco Elysium: The Final Cut". Destructoid. Archived from the original on 9 April 2021 . Retrieved 9 April 2021. I’ve still got a lot more Disco Elysium to experience, but it’s safe to say that within minutes it thoroughly got its hooks in me. Its writing is effortlessly clever, and near-full narration – to an impeccable high standard – means you’re instantly immersed in the weird and wonderful (and horribly dark) city of Revachol. But there’s something else that stands out, which perhaps gets overlooked at the side of Disco Elysium‘s incredibly powerful narrative: its art style. Holy crap, does Disco Elysium look incredible. Taylor, Haydn (31 October 2018). "Chasing oblivion with Disco Elysium and alcohol addiction". Gamesindustry.biz. Archived from the original on 31 October 2018 . Retrieved 16 October 2019. Litchfield, Ted (1 October 2022). "Founding member of Disco Elysium developer claims core team members 'involuntarily' left the company". PC Gamer. Archived from the original on 1 October 2022 . Retrieved 1 October 2022.

Partis, Danielle (8 December 2022). "Lawsuit against ZA/UM majority shareholder withdrawn". GamesIndustry.biz. Archived from the original on 8 December 2022 . Retrieved 8 December 2022. Ramsey, Robert (19 April 2021). "Review: Disco Elysium: The Final Cut (PS5) - A Hauntingly Brilliant RPG That Lives Long in the Mind". Push Square. Archived from the original on 19 March 2023 . Retrieved 19 March 2023.Kelly, Andy (22 April 2021). "We talk to Disco Elysium's incredible narrator, who recorded 350,000 words of dialogue and has never acted before". PC Gamer. Archived from the original on 22 April 2021 . Retrieved 23 April 2021. Helemäe, Deisi (5 September 2018). "Kaur Kenderi uus videomänguäri on neelanud juba 700 000 eurot investorite raha"[Kaur Kender's new video game business has already absorbed 700,000 euros of investors' money]. Geenius.ee (in Estonian). Archived from the original on 13 December 2019 . Retrieved 30 December 2019. Price, Edward (20 April 2018). "Disco Elysium – Rezzed 2018 Interview". GameAnalytics. Archived from the original on 19 October 2019 . Retrieved 19 October 2019. a b c d Brown, Fraser (19 March 2021). "Disco Elysium is getting even more political". PC Gamer. Archived from the original on 19 March 2021 . Retrieved 19 March 2021. Lipscombe, Daniel (22 November 2019). "Disco Elysium comes to life once the talking stops: ZA/UM details its approach to creating a truly expressive RPG". GamesRadar+. Archived from the original on 23 November 2019 . Retrieved 9 December 2019.

Otterson, Joe (26 June 2020). " 'Disco Elysium' TV Series Adaptation in the Works From 'Sonic the Hedgehog' Producer". Variety. Archived from the original on 28 June 2020 . Retrieved 1 October 2022. a b Williams, Mike (16 October 2019). "Disco Elysium Review: The Voices in Your Head Are Real, and They'll Get You in Trouble". USgamer. Archived from the original on 17 October 2019 . Retrieved 17 October 2019. Cardy, Simon (31 March 2021). "Disco Elysium - The Final Cut Review". IGN. Archived from the original on 30 March 2021 . Retrieved 26 April 2021. a b c d e f g h i j k l Wiltshire, Alex (9 January 2020). "The making of Disco Elysium: How ZA/UM created one of the most original RPGs of the decade". GamesRadar. Archived from the original on 9 January 2020 . Retrieved 8 April 2020.

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a b c O'Keefe, David (20 January 2020). "The Invisible Art of Game Titles". Electronic Gaming Monthly. Archived from the original on 11 January 2020 . Retrieved 8 April 2020. a b Russell, Laurence (7 June 2021). "The Incredible, Absurd World of Disco Elysium: The Final Cut". Wired. Archived from the original on 9 November 2021 . Retrieved 7 June 2021. Reynolds, Oliver (11 October 2021). "Review: Disco Elysium: The Final Cut - Still An Absolute Triumph On Switch". Nintendo Life. Archived from the original on 19 March 2023 . Retrieved 19 March 2023. Minor, Jordan (8 April 2021). "Disco Elysium - The Final Cut (for PC) Review". PCMag. Archived from the original on 8 April 2021 . Retrieved 26 April 2021. It’s an art style that’s hard to compare to any other game – though it’s fitting for Disco Elysium, which as a whole is hard to compare to anything else. This isn’t a game that’s going to be for everyone; it’s deep, dark, and visits some incredibly macabre places. But those things are exactly what makes Disco Elysium so very special, not least the way its tone is so perfectly reflected in its striking art style.

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