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Pulp Cthulhu: Two-fisted Action and Adventure Against the Mythos (Call of Cthulhu Roleplaying)

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Chapter five looks at sanity and changes the rules regarding how characters react to the mind blowing discoveries within the Mythos. Once again the gist is to increase the survivability of the PCs and even insane talents, which in essence is the discovery of buried powers within, are discussed. The rule changes aren’t anything radical but are interesting to contemplate nonetheless regardless of what kind of pulp style you plan to utilize.

Andrew Logan Montgomery, Exploring the Otherworlds of Fiction, Magic, and Gaming, Masks of Nyarlathotep Review.For Call of Cthulhu 7th edition. You must have a copy of the Call of Cthulhu Keeper Rulebook to use this supplement.

So, Mike Mason and team came up with a slightly different CoC, one where the characters are Pulp Heroes- and in some cases verging on heroes from the Golden Age of Comics (no supers, but Wildcat is doable). Not quite up to Doc Savage or The Shadow, but you can play the likes of Flashgun Casey, Mr. Death , The Phantom, The Spirit, and so forth. Full compendium with all book assets including rules for creating pulp heroes, 1930s setting information, pulp organizations, and optional pulp rules. Rounding out this excellent book are no less than four interesting looking adventures, complete with floor plans (one of a Zeppelin!) and plenty of handouts.

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A good alternative for call of cthulhu, the Pulp Cthulhu is an awesome addition for epic adventures! Chaosium had previously put out two longer-form Call of Cthulhu campaigns, Shadows of Yog-Sothoth and Fungi from Yuggoth, but Masks was something else. Its sprawling, connected tale blew apart the largely episodic nature of its predecessors, handing even more control of the narrative to the whims and decisions of players – including actions that could have consequences in later chapters – and allowing a single plotline to build to a thrilling finale over dozens of hours. After the opening section in New York, players could head to any of Masks’ global locations and find their own path through the story.

A touchstone campaign for Call of Cthulhu, much as the original Ravenloft adventure is for Dungeons & Dragons." So what I have decided to do is to mine the book, which it is very well put in place to do. I´ll take a few things I like and put it into my regular CoC game, perhaps put in a few more evil NPCs if neccesary to keep the tension up, and ignore the rest. Just like the Investigator Handbook, Pulp Cthulhu presents three organisations of which the Heroes can be members of. One of them, Caduceus, is the organization the Heroes will be working for in The Two Headed Serpent, the first campaign for Pulp Cthulhu. We will visit that campaign together shortly. There are also three evil cabals for the Keeper's eyes only. Do yourself a favour and do not read them.CHAPTER 9: PULP VILLAINS AND CHARACTERS���������������������������������������� 121 Villain Hit Points������������������������������������������������������������������������������������������������������������ 121 Non-Player Character Pulp Talents��������������������������������������������������������������������������������� 121 Sample Pulp Villains and Other Characters ������������������������������������������������������������������� 122 Generic Characters ��������������������������������������������������������������������������������������������������������� 131 Pulp Monsters������������������������������������������������������������������������������������������������������������������ 132

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